// SampleGame.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"


int _tmain(int argc, _TCHAR* argv[])
{
	Renderer_S testRdr;
	D3DRenderer_S testRdr2;

	int a = 6;
	int b = 5;

	testRdr.ChangeTest();
	testRdr.test = 2;

	testRdr2.ChangeTest2();
	testRdr2.test2 = 2;

	int c = Add(a, b);

	Function();

	system("PAUSE");
	return 0;
}

